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In this manual, we will turn an empty board with nothing exciting about it,...

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...into a fully functional game console that you built yourself!

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What makes a LameStation?

The LameStation can be thought of as divided into six systems. That is power, brain, serial, audio, control, and display.

What's inside?


This prepares and distributes power from the battery or adapter to be consumed by the devices on the board.

This is the brain of the LS; the Propeller is the computer on which the LameStation is built.

This is a communication system by which new software can be loaded onto the device.

The buttons and joystick that provide all user input.

The system that converts the digital output from the microcontroller to a smooth audio waveform, then amplifies it and drives a speaker or headphones.

The entire graphics subsystem up to and including the LCD.

How is it organized?

Whenever possible, the board itself is organized by subsystem, with related components grouped together.

How is this manual organized?


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This manual works through the six systems of the LameStation, installing different parts as needed in a slow, methodical way that allows you to test your assembly as you build it.

The manual is divided into nine sections, from Section 1 to Section 8, with an additional Section 0 that details how to set up your workspace. Each Section page talks about how the hardware works conceptually, then contains steps walking through the assembly that require about 45 minutes to complete each.

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